Mini-Game Development
Make your brand worth playing
WeChat / Douyin mini-games and H5 interactives: game design, art, engineering and release. Casual, merge, quiz and brand-marketing playbooks on proven frameworks — built to be shared.
TL;DR · this service in one paragraph
JS Tech builds mini-games for WeChat / Douyin and H5: game design, art production, multi-platform adaptation, viral sharing mechanics and analytics dashboards, live in 3-6 weeks. Full source code and layered art files delivered, with licensing and filing-path assessment for compliance.
WHAT YOU GET
What's included
Game & economy design
Core loop, difficulty curve and economy framework first — fun is the precondition
Art & motion
Original art in one coherent style, layered source files included
Multi-platform
One codebase across WeChat, Douyin and H5
Virality & leaderboards
Share-to-revive, friend rankings and group leaderboards built in
Ads & IAP
Rewarded video, interstitials and in-app purchase modules as needed
Compliance
Licensing-path assessment and filing paperwork support
SCENARIOS
Best for
- Brand interactive marketing
- Private-traffic acquisition games
- Quiz & stage challenges
- Casual merge games
- Holiday campaigns
- Membership point plays
DELIVERABLES
Deliverables
- Complete game source code
- Layered art source files
- Analytics dashboard
- Compliance & filing checklist
HOW IT WORKS
How it works
- 01
Free assessment: align the concept with budget
- 02
Playable prototype: prove the core loop before full build
- 03
Build & tune: a playable build every week
- 04
Launch & iterate: compliant submission + data review
ENGAGEMENT
Pricing & engagement
We don't publish a rate card — complexity varies too much per project for a made-up number to be fair to either side. Send us your requirements and within 30 minutes you'll have a figure written into the contract.
1Describe the job
Message us the background and goals; attach source files or references for a sharper estimate.
2Quote in 30 min
A fixed total and schedule based on workload × complexity. If it's not a fit, no hard feelings.
3Fixed-price contract
The total goes into the contract; 50% to start. Bank transfer and official invoicing supported.
4Pay on approval
The balance only after you approve. Full source files, plus 7 days of free tweaks.
How do you price a mini-game?
A fixed price by gameplay complexity and art volume, quoted within 30 minutes with a schedule. No increases after signing; proven gameplay frameworks keep budgets lower than fully custom builds.
Does a mini-game need a publishing license?
Two paths: ad-monetized casual games usually only need platform filing; games with in-app purchases require a license. We assess your path in the evaluation stage and help prepare the paperwork.
Can it connect to our membership or points system?
Yes — a common pattern is wiring the game into your existing membership and coupon systems through open APIs. We'll confirm the specifics during assessment.
READ MORE
Read before you start
NEXT STEP
Hand us the back office — you just move forward
Describe your needs and get an assessment with a fixed price in 30 minutes. 50% starts the work; the balance is due only after you approve. First engagement can start small.
- First draft in 48 hours
- Pay the balance only after approval
- 7-day free tweaks
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+86 195-5700-6900